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Experience Systems[]

  • Nova-Points: Spendable on absolutely anything. Awarded at the end of each session.
    • Recommended for use on Super-human abilities!
      • Mega-Attributes: 5xDot NP
      • Mega-Attribute (Savant): 2xDot NP to 4xDot NP
        • A Mega-Attribute that is limited in scope (i.e. Mega-Strength but only for lifting)
      • Quantum: 8xDot NP
      • Quantum Powers (Level 1): 1xDot NP
      • Quantum Powers (Level 2): 3xDot NP
      • Quantum Powers (Level 3): 5xDot NP
      • Quantum Powers (Level 4): 7xDot NP
      • Quantum Powers (Level 5): 9xDot NP
      • Quantum Powers (Level 6): 11xDot NP
  • Experience: Spendable on any human trait. Awarded at the end of each session.
    • Only usable on human traits, merits, and endowments!
      • Attributes: 5xDot XP
      • Endowments: 2xDot XP or 2perDot XP
      • Integrity: 8perDot
      • Merits: 2xDot XP or 2perDot XP
      • Skills: 3xDot XP
      • Specialties: 5xDot XP
  • Beats: Spendable on graded items of any kind, maneuvers, and team maneuvers. Awarded on decisive actions.
    • Usable for upgrading items, relics, and item-based endowments!
      • Graded Upgrade: 50 Beats
        • Durability increases, and the weapon gains a secondary effect or more damage.
      • Skillful Upgrade: 100 Beats
        • Durability increases, the weapon now has both a secondary effect and more damage.
      • Superior Upgrade: +150 (250 Total) Beats
        • Durability, damage and secondary effect increase.
      • Supreme Status: +250 (500 Total) Beats
        • Durability increases. Weapon receives a success multiplier or tertiary effect.
      • Legendary Status: +500 (1000 Total) Beats
        • Durability increases, the weapon now has a tertiary effect and a success multiplier.
    • Usable for minor ability (Quantum Powers, merits, endowments) upgrades
      • For example minor extras would include mastering the ability to use your claws as a medical tool,
    • How to earn Beats!
      • Voluntarily turn a failure into a dramatic failure! (1+ Beats)
      • Voluntarily turn a failure into a dramatic failure, and force your characters nature (3+ Beats)
      • Perform a Coup De Grâce! (1+ Beats)
      • Defeat an enemy of lesser strength! (1 Beat)
      • Defeat an enemy of equal strength! (2 Beats)
      • Defeat an enemy of greater strength! (3 Beats)
      • Defeat an enemy of exceptional strength! (4+ Beats)
      • Get an Exceptional Success! (1+ Beats)
      • Pull off a team maneuver! (1+ Beats)
      • Take a decisive, story altering, action! (1+ Beats)
      • Resolve a tilt! (1+ Beats)
  • Freebie Dots: Awarded at character creation only, additional awarded for taking flaws.
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